Virtual Tourism in desert of Wasteland | Aerial photography in Mad Max

Virtual Tourism in the desert of Wasteland (Australia & Nabimia) - Aerial views in Mad Max. In-game photography. © Avalanche Studios - François Soulignac

Screenshots Gallery “Virtual Tourism in desert of Wasteland” (Australia, Namibia) is an aerial exploration in the video game Mad Max, part of the photo series Virtual Tourism. Aerial photography (or airborne imagery) is the taking of photographs from an aircraft Continue reading

GTA 5 in Real Life | Los Santos VS Los Angeles

Gta in real life - Los Santos VS Los Angeles - VINTAGE POSTCARD

GTA 5 in Real Life Pleasure Park VS Pacific Park GTA 5 in Real Life Pleasure Park VS Pacific Park GTA 5 IRL Vespucci pier VS Santa Monica pier GTA 5 IRL Church of Vinewood VS Sheperd Church GTA 5 Continue reading

Virtual Tourism in Los Santos

Francois Soulignac - Virtual Tourism in Los Santos - Grand Theft Auto 5 - Vintage Postcard

> Virtual Tourism on Behance.net Walking, contemplation and photography in Grand Theft Auto 5 (GTA 5 – GTA V). © Rockstar Games (designer). © François Soulignac (video game photographer), 2013. Back on top

Virtual Tourism in Rook Islands

> Virtual Tourism on Behance Network Walking, contemplation and photography in Far Cry 3. © Ubisoft Montréal, Massive Entertainment, Ubisoft Reflections, Ubisoft Shanghai (designer). © François Soulignac (video game photographer), 2012.

Virtual Tourism in Sao Paulo

Virtual tourism Sao Paulo - Video Game Photography Max Payne 3

> Virtual Tourism on Behance Network Walking, contemplation and photography in Max Payne 3. © Rockstar Games, Rockstar Vancouver (designer). © François Soulignac (video game photographer), 2012.

Virtual Tourism in Hong Kong

Virtual tourism - Hong Kong, Video Game Photography - Sleeping Dogs, Building

> Virtual Tourism on Behance Network Walking, contemplation and photography in Sleeping Dogs™. © Square Enix™, Ltd. United Front Games (designer) © François Soulignac (video game photographer), 2012.

Boston Harbor | Lovells Island

Boston Harbor - Lovells Island - Fort Standish

Lovells Island, or Lovell’s Island, is a 62-acre (250,000 m2) island in the Boston Harbor Islands National Recreation Area, in Massachusetts. The island is across The Narrows from Georges Island and some 7 miles (11 km) offshore of downtown Boston. Continue reading

Boston View | Spectacle Island

Francois Soulignac - Boston-Harbor - Spectacle Island

Spectacle Island is an island in Boston Harbor, situated some 4 miles (6.4 km) offshore of downtown Boston, Massachusetts. The island has a varied history, and today is a public park, forming part of the Boston Harbor Islands National Recreation Continue reading

Virtual Tourism in Mountains & Desert unknown

Francois-Soulignac-Virtual-tourism_Journey

> Virtual tourism on Behance Network Walking, contemplation and photography in Journey. © Thegamecompany (designer). © Olivier Kimyon / François Soulignac (video game photographers), 2012.

Virtual Tourism in the City of Haventon

Francois Soulignac - Virtual tourism - I Am Alive

> Virtual Tourism on Behance Network Walking, contemplation and photography in I Am Alive. © Ubisoft Shanghai (designer). © François Soulignac (video game photographer), 2012.

Virtual Tourism in Province of Skyrim

© Bethesda game studios - Francois Soulignac - Virtual tourism - Province de Bordeciel (Skyrim)

2011 : The power of art critic In September 2011, I discovered a press article from the French journalist Erwan Cario, about Iain Andrews‘s work. Before that, the concept of videogame photography was not clear in my mind, and publishing Continue reading

Virtual Tourism in Arkham City

Francois-Soulignac-Virtual-tourisme-Batman-Arkham-City-a

> Virtual Tourism on Behance Network Walking, contemplation and photography in Batman: Arkham City. © Warner Interactive / Rocksteady (designer). © François Soulignac (video game photographer), 2011.

Virtual Tourism in Island Nation of Panau

Francois Soulignac - Virtual tourism - Just Cause 2

2010 : Just Cause 2. The bigger map never created for 3D off-line open-world game; huge level design (exploration-oriented) on horizontal and vertical plan; jubilant physical engine sandbox like, virtuoso geographic and atmospheric effects. To sum up : the dream Continue reading

Virtual Tourism in Washington D.C., 2277

©Francois Soulignac - Videogame photography - Fallout 3

2008 : Fallout 3. Second shock. My first experience in an open world RPG. First real contemplative gaming experience. Wide landscapes, variable atmospheric effects. A so beautiful universe – perfect mix between art and technology, I had to take the Continue reading