GTA V IN REAL LIFE | Los Santos VS Los Angeles

Gta in real life - Los Santos VS Los Angeles - VINTAGE POSTCARD

Pleasure Park VS Pacific Park Pleasure Park VS Pacific Park entrance Vespucci pier VS Santa Monica pier Church of Vinewood VS Sheperd Church Kortz Centre VS Getty Centre Locations : Los Santos (Grand Theft Auto V) & Los Angeles (California, Continue reading

Free ecards from virtual worlds

Francois Soulignac - All about Virtual tourism - Skyrim - Vintage postcard

Howdy geeky girls & guys ! I design and send free ecards related to my virtual trip in video games (more information about Virtual Tourism). To receive a beautiful custom vintage postcard with a cute personal message, just fill out this Continue reading

Virtual Tourism : Los Santos

Francois Soulignac - Virtual Tourism in Los Santos - Grand Theft Auto 5 - Vintage Postcard

> Virtual Tourism on Behance.net Walking, contemplation and photography in Grand Theft Auto 5 (GTA 5 – GTA V). © Rockstar Games (designer). © François Soulignac (video game photographer) – Last update : 2013/09/18 Related Posts Virtual Tourism : Sao Continue reading

Virtual Tourism : Rook Islands

Walking, contemplation and photography in Far Cry 3. © Ubisoft Montréal, Massive Entertainment, Ubisoft Reflections, Ubisoft Shanghai (designer). © François Soulignac (video game photographer) Related Posts Virtual Tourism : City of Haventon Virtual Tourism : Sao Paulo Virtual Tourism : Continue reading

Virtual Tourism : Sao Paulo

Virtual tourism Sao Paulo - Video Game Photography Max Payne 3

> Virtual Tourism on Behance Network Walking, contemplation and photography in Max Payne 3. © Rockstar Games, Rockstar Vancouver (designer). © François Soulignac (video game photographer) Related Posts Virtual Tourism : Los Santos Virtual Tourism : Island Nation of Panau Virtual Tourism : City Continue reading

Virtual Tourism : Hong Kong

Virtual tourism - Hong Kong, Video Game Photography - Sleeping Dogs, Building

> Virtual Tourism on Behance Network Walking, contemplation and photography in Sleeping Dogs™. © Square Enix™, Ltd. United Front Games (designer) © François Soulignac (video game photographer). Related Posts Virtual Tourism : Island Nation of Panau Virtual Tourism : Sao Paulo Virtual Tourism Continue reading

Virtual Tourism : Mountains & Desert unknown

Francois-Soulignac-Virtual-tourism_Journey

> Virtual tourism on Behance Network Walking, contemplation and photography in Journey. © Thegamecompany (designer). © Olivier Kimyon / François Soulignac (video game photographers) Related Posts Virtual Tourism : Island Nation of Panau Virtual Tourism : City of Haventon Virtual Continue reading

Cdiscount | Game Free-to-play

Francois Soulignac - Cdiscount Free-to-play Game Bouchete

Bouchété is a meat-slicing game (Fruit Ninja-like) created to communicate the big sales operation named ”La grande Boucherie” (“The big Butchery”). It’s a trash-game, inspired by the Grindhouse movie ”Machete”, from Robert Rodriguez and Ethan Maniquis. Context | Facts and Continue reading

Virtual Tourism : City of Haventon

Francois Soulignac - Virtual tourism - I Am Alive

> Virtual Tourism on Behance Network Walking, contemplation and photography in I Am Alive. © Ubisoft Shanghai (designer). © François Soulignac (video game photographer) Related Posts Virtual Tourism : Arkham City Virtual Tourism : Island Nation of Panau Virtual Tourism : Washington Continue reading

BEL | Game free-to-play La vache qui rit

Francois Soulignac - Les 90 ans de La vache qui rit - La quete des bougies

“La Quête des Bougies” is a point and click game. Users have to find lost candles on the map to finalize the LVQR anniversary cake. User could search everywhere on the platform : into the game and products pages. During Continue reading

Virtual Tourism : Province of Skyrim

© Bethesda game studios - Francois Soulignac - Virtual tourism - Province de Bordeciel (Skyrim)

2011 : Skyrim and the power of art critic. In 2011 September, I discovered a press article from the french journalist Erwan Cario, about Iain Andrews‘s work. Before that, the concept of videogame photography was not clear in my mind, Continue reading

Virtual Tourism : Arkham City

Francois-Soulignac-Virtual-tourisme-Batman-Arkham-City-a

> Virtual Tourism on Behance Network Walking, contemplation and photography in Batman: Arkham City. © Warner Interactive / Rocksteady (designer). © François Soulignac (video game photographer) Related Posts Virtual Tourism : City of Haventon Virtual Tourism : Island Nation of Panau Virtual Continue reading

BeCube | Game Cover Apéricube

Francois Soulignac - Apericube - Cover Becube Facebook

The big picture BeCube is a Tile-Matching Puzzle Advergame created for the brand Bel and inspired by Bejeweled. It works on Facebook and mobile devices. © Mediagong Leo Burnett / Bel – Free-to-play game «BeCube». Cover design : François Soulignac, 2012 Continue reading

Virtual Tourism : Island Nation of Panau

Francois Soulignac - Virtual tourism - Just Cause 2

2010 : Just Cause 2. The bigger map never created for 3D off-line open-world game; huge level design (exploration-oriented) on horizontal and vertical plan; jubilant physical engine sandbox like, virtuoso geographic and atmospheric effects. To sum up : the dream Continue reading

Virtual Tourism : Washington D.C. year 2277

©Francois Soulignac - Videogame photography - Fallout 3

2008 : Fallout 3. Second shock. My first experience in an open world RPG. First real contemplative gaming experience. Wide landscapes, variable atmospheric effects. A so beautiful universe – perfect mix between art and technology, I had to take the Continue reading

Essay | La critique de jeux vidéos

Francois Soulignac - La critique de jeux vidéos

Presse spécialisée (Gaming, Joystick, Gen4…), journaux généralistes (Libération, Les Inrockuptibles, Sofa…), publications de théoriciens en sciences humaines, cyberculture et nouveaux médias. La critique de jeux vidéos existe bien, mais elle semble être à la recherche de sa propre modernité. En Continue reading

Essay | Digressions autour du jeu vidéo

Digressions autour du jeu vidéo

« Le plus souvent, les critiques envisagent le jeu vidéo comme un art narratif, une forme participative de cinéma ou de littérature. Peut-être devrions-nous prendre un autre point de départ, en considérant le jeu vidéo comme un art spatial enraciné Continue reading